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 A beautiful variation of 41 different Urban / Downtown materials for the use in any game or architectural project.
 All Materials are in 2048x2048 resolution and includes base color map, normal map and roughness, ao, height combined map.
 Textures Included in this pack:
 1 asphalt
 8 brick
 2 cobblestone / pavement
 6 concrete
 14 tile
 2 window glass
 2 window frame
 2 plaster
 3 metal
 4 wood
 Adjustable Texture tiling, texture rotation, normal intensity, AO power, normal intensity and roughness intensity in each material instance.
 Adjustable glass opacity inside glass Material Instances.
 Adjustable Tessellation and Displacement start and end fade for Distance Based Tessellation material instances.
 3-Way Vertex material instances.
 Asphalt ground material with paint-able cracks and water puddles with wave animation
 Adjustable wave tiling, wave speed and wave intensity.
 Technical Details
 Features: PBR Urban / Downtown Materials
 Number of Materials: 8 Master Material & 60 Instance Materials with a resolution of 2048x2048
 1 Basic master material with 29 instances
 1 Glass master with 2 instances
 1 Window frame master with 2 instances
 1 Distance Based Tessellation material with 12 instances
 1 4-Way Vertex Blend master with 2 instances
 1 3-Way Vertex Blend master with 1 instance
 1 Metallic master with 2 instances
 1 Masked master with 1 instance
 Total number of Textures: 127
 46 base color maps in 2048x2048
 38 roughness, ambient occlusion and height maps (combined) in 2048x204
 4 roughness, metallic and height maps (combined) in 2048x204
 39 normal maps in 2048x2048
 Source file format: TGA
 Supported Development Platforms: Windows, Mac, PS4, Xbox One
 Supported Target Build Platforms: Windows, Mac, PS4, Xbox One
 Engine Compatibility: 4.15 - 4.22
 Intended Platform: PC, C哔~ole, Mac
 Platforms Tested: Windows
 Documentation Included: No
 
 
 
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